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Error generated when no accessory is bought

Open sammy1997 opened this issue 7 years ago • 10 comments

Description

Open any scenario when you don't have any accessories bought for your avatar

Mocks

powerup_accessory

Acceptance Criteria

  • [ ] Remove this error.

Definition of Done

  • [ ] All of the required items are completed.
  • [ ] Approval by 1 mentor.

Estimation

5-10 mins

@codingblazer @anubhakushwaha @Janiceilene

sammy1997 avatar Feb 03 '18 15:02 sammy1997

I would like to work on this.

sammy1997 avatar Feb 03 '18 15:02 sammy1997

@sammy1997 Can you throw some light on cause of error and how you propose to resolve it

anubhakushwaha avatar Feb 05 '18 22:02 anubhakushwaha

@anubhakushwaha @codingblazer Basically the accessory drawable files start from acc_avatar1 , but in line 132 of GameActivite, the code tries to access acc_avatar0 when we have no accessory bought. So we basically need to put it in an if block and check getmDbHandler().getAvatarAccessory()!=0. Please review this so that I can start working on it.

sammy1997 avatar Feb 06 '18 11:02 sammy1997

@anubhakushwaha Please review this.

sammy1997 avatar Feb 07 '18 06:02 sammy1997

I have not faced this error. @geekanamika @m-murad can you please check.

Rimjhim28 avatar May 03 '18 13:05 Rimjhim28

@sammy1997 Can you please provide specific steps to reproduce.

Rimjhim28 avatar May 03 '18 13:05 Rimjhim28

I would like to work on this.

Tanvi-Goyal avatar Feb 20 '19 10:02 Tanvi-Goyal

can i work on this issue?

devanshi7799 avatar Feb 25 '20 13:02 devanshi7799

@Rimjhim28 @geekanamika @m-murad Can i work on this issue?

Priyansh-Kedia avatar Feb 26 '20 15:02 Priyansh-Kedia

@isabelcosta @mayburgos @Rimjhim28 can I work on this issue??

aditmehta9 avatar Mar 09 '20 14:03 aditmehta9