Ani
Ani
When I try to call `recover_from_rot`, the code fails in `skeleton.py` with the stacktrace below ``` File "gen_motion_script.py", line 199, in plot_t2m(motion, pjoin(animation_save_path, 'gen_motion_%02d_L%03d' % (t, motion.shape[1])), captions) File "gen_motion_script.py",...
@qiqiApink Take a look at [SMPL_Renderer](https://github.com/ZhengyiLuo/SMPL_Renderer)
To get further on this, I tried to modify `recover_from_rot` to return the local quaternion rotations instead of positions via FK using the following code. ``` def recover_from_rot(data, joints_num, skeleton):...
This is a great idea - I ended up here because I was looking for this feature myself. Most real-world architectures that use Torchserve do so as part of a...
I have this cooler with the 2.0.1 firmware (running on Ubuntu 22.04) and have encountered this bug. I can run/debug liquidctl, see my initial comments about this issue [here](https://github.com/liquidctl/liquidctl/pull/605#issuecomment-1739802897) and...
@sophipl Thanks, I can confirm that it does work with main. However, when my lcd is set to 'liquid' mode, the static image appears and then is cleared back to...
Awesome, I'll make some small changes and submit a PR. I don't use Windows for development, so some help testing it on Windows would be appreciated. Also, connected with you...
> What's the status on this? This is available in a branch on my fork and it works already but I didn't have the time to modify it as per...
Same as #4790, just from a different branch. Looks like the maintainers of this are asleep so I might as well continue work on main. If anyone sees this thread...
I came here looking for the same thing too. I'd vote this solution as better than the ShaderGen one anyday because this solves the "glue code" problem elegantly.