Anime Tosho

Results 178 comments of Anime Tosho

> No it fails during runtime, with a classic NAPI "Fatal Error" and no extra information I see - that's annoying. I can't seem to reproduce though. On a Windows...

> yeah using electron-rebuild works, as I said here So I'm a little confused - your previous comment sounded like you needed to add prebuild before electron-rebuild for it to...

> yes it's not issuing a rebuild command because it has no way of knowing that it's a native module again, here: https://github.com/electron/rebuild/blob/main/src/module-rebuilder.ts#L149-L151 Sorry for being daft, but my understanding...

Try enabling debugging to see if it's looking at yencode at all: set DEBUG=electron-rebuild npx electron-rebuild The output I get includes: electron-rebuild ignoreModules [] +3ms electron-rebuild rebuilding with args: C:\electron-rebuild...

I can't reproduce your macOS compilation issue via Github Actions unfortunately. It might be dependent on the hardware GHA decides to run the build on (apple-m3 seems to have been...

Ah, I think I see what's going on, thanks for the logs. Could you see if the latest changes fixes it for you? (note that you probably *do* want to...

Dang, thanks for testing that. The build logs show that host_arch is incorrectly set to x64. I did some investigation, and suspect it's a bug in electron-rebuild, which [I've reported...

Your change completely neuters native targeting on MacOS, so it's no surprise it works. My change tries to detect if a cross build is being performed and disable native targeting...

Thanks for the report + info. Could I get you to confirm the version of Nyuu you're using, as well as the error that occurred (look for `[ERR ]` in...

Well the log will likely vary by run, so it's possible you don't get an error on some runs. Would you happened to have changed the `check-tries`, `check-delay` or `check-retry-delay`...