MB-Lab
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Anyone have workflow or mods for using character in Unity animation
It's possible to tweak the t-pose and save as json and gradually improve the hunched shoulders and distorted hands problems but it's a long winded process. Does anyone have a ready-made rest pose that can be used for exporting to fbx then to unity (and UE presumably). Could the pose(s) be included in MB-Lab?
PS maybe things like this post would be better as discussion topics (enabled in the settings)
Paddy
I have no experience in Unity.
Rest poses can be included yes.
This can be further discussed over time