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Animation Engine bugs

Open animate1978 opened this issue 4 years ago • 2 comments

Describe the bug The animation engine is broken in between versions (see comments below), the poses and animation import / export do not function as expected.

To Reproduce Steps to reproduce the behavior:

Create and finalize a character After finalization go to Pose and Animation menu in MB-Lab Click on any pose Import any BVH animation

Expected behavior Poses to work as expected and animation to import properly

Screenshots

POSE_BUG Pose bug

anima_bug_001 Animation BVH import fail

Additional context I will try to go through the commit history to see where and what was changed

Logs No logs as there is no "error"

animate1978 avatar Dec 27 '19 18:12 animate1978

Seems there is a break in between 1.7.6 and 1.7.7 where if you save a finalized in a previous version this will fail in 1.7.7. I am not %100 positive on this, I just tested 1.7.7 on my local system and the poses work fine as well as animation import BUT only if I used 1.7.7.

I used a 1.7.6 finalized model for the images above.

EDIT.

This may be a result of the changes between 1.7.6 and 1.7.7 where I moved a LOT of code

animate1978 avatar Dec 27 '19 18:12 animate1978

This bug can be fixed if you are using an older version of MB-Lab.

Delete the armature modifier and then add a new one, then you link to the MB-Lab character. Save you file!

This work around also fix issues with importing BVH files for animation.

animate1978 avatar Dec 27 '19 22:12 animate1978