MB-Lab
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Animation Engine bugs
Describe the bug The animation engine is broken in between versions (see comments below), the poses and animation import / export do not function as expected.
To Reproduce Steps to reproduce the behavior:
Create and finalize a character After finalization go to Pose and Animation menu in MB-Lab Click on any pose Import any BVH animation
Expected behavior Poses to work as expected and animation to import properly
Screenshots
Pose bug
Animation BVH import fail
Additional context I will try to go through the commit history to see where and what was changed
Logs No logs as there is no "error"
Seems there is a break in between 1.7.6 and 1.7.7 where if you save a finalized in a previous version this will fail in 1.7.7. I am not %100 positive on this, I just tested 1.7.7 on my local system and the poses work fine as well as animation import BUT only if I used 1.7.7.
I used a 1.7.6 finalized model for the images above.
EDIT.
This may be a result of the changes between 1.7.6 and 1.7.7 where I moved a LOT of code
This bug can be fixed if you are using an older version of MB-Lab.
Delete the armature modifier and then add a new one, then you link to the MB-Lab character. Save you file!
This work around also fix issues with importing BVH files for animation.