engine-sim
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cant open on macbook
its not meant for macbooks
This is because MacBooks don't support .exe files
well, he should have a mac version, all he needs is to make it a .dmg file
well, he should have a mac version, all he needs is to make it a .dmg file
There already is a Mac version, you just have to build it yourself.
well, can you help me?
well, he should have a mac version, all he needs is to make it a .dmg file
No. This is not how computers work.
The .exe
file is intended to be run on Windows machines. It can be run on Linux or macOS using Wine, but the performance can be worse. With that said, you can try running it with Wine (if you are not using an M1/M2 laptop). Install Wine with the official guide at WineHQ, and then double-click on the .exe
file in the bin
folder.
well, he should have a mac version, all he needs is to make it a .dmg file
There already is a Mac version, you just have to build it yourself.
And no, this will not work as well. The source code is intended to be compiled using MSVC on Windows. It works with G++ or Clang, but you must clone a PR. I'll not provide instructions because I have no experience building it on Linux or macOS. Building it on macOS might actually be impossible, but I'm not sure.
Hope this helps.
well, can you help me?
Oh jeez, I'm so sorry, I was so stupid when I said that. Please check the above reply. 😓