angband-import
angband-import
**Comment by magnate on 23 Jan 2010 11:52 UTC** Is this really fixed?
**Modified by takkaria on 23 Jan 2010 14:03 UTC**
**Comment by magnate on 18 Dec 2010 23:04 UTC** Still extant as of 3.2rc1 - we should definitely apply all effects after applying damage - much more efficient if the...
**Modified by magnate on 24 Dec 2010 10:39 UTC**
**Modified by magnate on 24 Dec 2010 13:03 UTC**
**Comment by magnate on 27 Jan 2011 16:02 UTC** This actually forms part of my ranged refactor (#803), though I will need to check for melee blows as well.
**Comment by magnate on 22 Apr 2011 20:21 UTC** We also need to do this for monsters. From Oook: The Balance drake screams in pain.[[BR]] The Balance drake dies.[[BR]] The...
**Comment by magnate on 22 May 2011 19:14 UTC** Punting in accordance with new milestone policy (that any other milestone is only set once someone is actually working on the...
**Comment by magnate on 8 Jul 2011 07:21 UTC** http://angband.oook.cz/forum/showthread.php?t=4582. Fear and confusion seem to be the only issues.
**Comment by magnate on 13 Jul 2011 20:54 UTC** Fear and confusion may be the only issues for monsters, but stat_dec also prints messages after "You die."