Paul Garner
Paul Garner
Same here it comes from the underlying Twisted code ```python python3.6/site-packages/twisted/internet/task.py in react(main, argv, _reactor) 935 finished.addBoth(cbFinish) 936 _reactor.run() --> 937 sys.exit(codes[0]) ``` is there no way to use this...
I was wondering how wgpu-py and pyimgui would fit together they both have a GLFW backend, is there maybe some way to render them as different passes into the same...
same problem here... iPython 5.1.0 (where arrow and tab keys work fine) but ipdb is broken have tried `ipdb==0.7`, `ipdb==0.9.4` and latest `ipdb==0.10.1` this is usually some problem with readline,...
Well I managed to get the readline parts (up/down arrow) working by rebuilding my virtualenv and using `pip install --no-cache-dir` to force packages to actually recompile against my rebuilt python...
yes, exactly that!
I was expecting `logger.exception` (and any logging with `exc_info=True`) to show up with a formatted traceback, like when calling the SDK's `capture_exception` function. But it doesn't seem to happen, instead...
That doesn't seem to make a difference
Here is a minimal example, it draws three triangles on a blue background. I tweaked the shader so that the "textureId" can be visualised in shades of red. This is...
Here is the version with floats... you should see three triangles in different shades of red: ```python from pathlib import Path import moderngl import moderngl_window as mglw import numpy as...
I noticed just now that even if I use floats everywhere, if I set the numpy array type to `dtype="f4, f4, f4, f4, f4"` then the vertices disappear So maybe...