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An open-source, cross-platform gaming library for C# with bindings for OpenGL, OpenAL, and GLFW.

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Using Rider on Ubuntu 18.04 trying to develop a .Net core program, I added the Nuget "Pencil.glfw3 1.0.7" package, but the program fails to run with this error message: "Unable...

Hi, First of all, I wanna to thank you for porting GLFW3 to c#, I'm making an small application and is just great to work with the library :+1: Unfortunately...

(The really interesting part is Vulkan support in the not-yet-released GLFW 3.2, of course. But someone somewhere probably really wants one of the additional GLFW 3.1 features.) [https://github.com/leafi/Pencil.Gaming/commit/694fc68b1840f330cc697bf022b845007112ecaa](https://github.com/leafi/Pencil.Gaming/commit/694fc68b1840f330cc697bf022b845007112ecaa) is a...

Able to create a window in windowed or fullscreen mode with no issue but if I try to [port an example of creating then destroying a window to toggle fullscreen](http://gamedevelopment.games1234.net/view/63538897166780581734023/toggle-fullscreen-at-runtime)...

Unable to run my application correctly on Linux-Ubuntu using OpenTK have had to resort to Penci.Gaming, and the result has been satisfactory. However the beginning was frustrating, using Monodevelop 5.10,...

It looks like the OpenGL bindings in OpenTK were upgraded a fair bit in September 2014. It includes support for OpenGL 4.5 spec, ES 3.1, and a bunch of fixes....

enhancement