Andy Balaam
Andy Balaam
Yes, it is 0.10.2 (sorry for slow reply)
https://github.com/andybalaam/rabbit-escape/blob/master/rabbit-escape-ui-android/app/build.gradle - versionCode and versionName
Another example in version 0.13 on a Samsung Galaxy S7: ``` rabbitescape.engine.World$DontStepAfterFinish: at rabbitescape.engine.World.step (World.java:307) at rabbitescape.render.gameloop.GeneralPhysics$WorldModifier.step (GeneralPhysics.java:43) at rabbitescape.render.gameloop.GeneralPhysics.step (GeneralPhysics.java:147) at rabbitescape.render.gameloop.GameLoop.step (GameLoop.java:76) at rabbitescape.render.gameloop.GameLoop.run (GameLoop.java:58) at rabbitescape.ui.android.AndroidGameLaunch.run (AndroidGameLaunch.java:83)...
It complains that the menu item in position 1 is not "Medium", but "Placement". When I watch the test I see that the menu item is indeed "Medium", so I...
Yes, but something just feels wrong at the moment. 90% of the logic is shared already (in SolutionInterpreter) but I am concerned that the control is in the wrong place....
Sounds good. We should decide what checking if any is done to them. I am guessing they should at least parse, since otherwise we won't be able to look at...
Performance is OK-ish on a Pi 3 (especially if you shrink the window), but I would definitely like it to be better. Some performance tips can be found at https://gitlab.com/andybalaam/java-2d-performance/...
I updated the list above in an attempt to provide a final list of what we need for 1.0.
Yep, looks like a bug.
Sounds good, but we should not trample the user's copy buffer unless they ask, so it should be in response to a user action (or limited to cheat mode).