Andy Baker
Andy Baker
I was trying the standard "object leaves a trail of particles" effect but found that the particles were rendered relative to the emitter - even if the emitter moved -...
(Please take this in the spirit that it is intended. I've skimmed the docs and installed django-filer in a project where I'm looking for a replacement for Django FIlebrowser. I...
Deck.GL supports two formats for 3D tiles: 3DTiles: https://www.ogc.org/standards/3DTiles and ESRI I3S: https://github.com/Esri/i3s-spec More info here: https://github.com/visgl/deck.gl/blob/master/docs/layers/tile-3d-layer.md Of course if neither of those formats is viable then it's possible to...
From: https://docs.djangoproject.com/en/1.8/ref/contrib/admin/#django.contrib.admin.ModelAdmin.fieldsets ``` As with the fields option, to display multiple fields on the same line, wrap those fields in their own tuple. ``` As you can see the labels...
Stereo 3D is somehow broken with RaymarchingRenderer (it seems OK with RaymarchingObjects). I can't be sure but I think each eye is getting exactly the same image.
Still says "Runtime GLTF Loader for Unity3D" but seems this is also an exporter now?
You've got the only exporter and viewer for Unity that seems to handle baked lights correctly. There's some work and discussion around this on the official repo but nothing has...
VR
So the good news is that this runs in VR without any modification. Bad news is that it runs at 2fps on a GTX 1080 ;-) My hunch is that...
Seems like a missed opportunity. When I opened up "checkerboard" for example, I expected there to be inputs for each of the parameters to allow them to be controlled per...
From a brief glance this seems to be using it: https://github.com/alelievr/Mixture Are you aware of others? It would be useful to browse a few real applications of this project.