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Nemesis projectile has wrong effect in Sacred Grounds
The projectile shows bubbles instead of the proper effect. As tested in v0.5.1a
Uh-oh. That's kinda funny, though! Like a Bubbler 2.0. XD
And isn't the Nemesis supposed to have its own sprite, gun-wise?
I've been messing with that sprite a lot and it displays wrong in a different way every time. When curly shoots hers it shows a tile or 2 of white stuff too. Someday I'll figure it out.
Hmm...
Right now this is fixed in hell and broken outside of hell apparently. I'll close this and the other one together once that is fixed.