tuningfork
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Crash when testing on Google Play Console Pre-Launch Report
This should also happen on local Android Emulator as well as the Firebase Test Lab.
This crash happens on application start with Google Play's virtual (emulated devices). This particular stacktrace is on a Google Pixel 2 (1080x1920, Android 13, SDK 33, arm64-v8a, fr_FR). Google Play routinely tests submitted applications on virtual devices.
** Native crash **
backtrace:
#00 pc 0x000000000003c004 /lib/arm64/libunitytuningfork.so (tuningfork::FrameTimeMetricData* tuningfork::Session::GetData<tuningfork::FrameTimeMetricData>(tuningfork::MetricId)+116) (BuildId: 04852f825bd5553cd874f1a06c85fd27ef52a1b5)
#01 pc 0x000000000003bf4c /lib/arm64/libunitytuningfork.so (tuningfork::TuningForkImpl::FrameDeltaTimeNanos(unsigned short, std::__ndk1::chrono::duration<long long, std::__ndk1::ratio<1l, 1000000000l> >)+136) (BuildId: 04852f825bd5553cd874f1a06c85fd27ef52a1b5)
#02 pc 0x000000000003f8d8 /lib/arm64/libunitytuningfork.so (tuningfork::SwappyTraceWrapper::PostWaitCallback(void*, long, long)+84) (BuildId: 04852f825bd5553cd874f1a06c85fd27ef52a1b5)
#03 pc 0x0000000000911420 /lib/arm64/libunity.so (std::__ndk1::function<void (long, long)>::operator()(long, long) const) (BuildId: 265f7d22eb5549a35a45a39f2de531b50b1cd78b)
#04 pc 0x000000000090ebec /lib/arm64/libunity.so (swappy::SwappyCommon::waitForNextFrame(swappy::SwappyCommon::SwapHandlers const&)) (BuildId: 265f7d22eb5549a35a45a39f2de531b50b1cd78b)
#05 pc 0x000000000090f23c /lib/arm64/libunity.so (swappy::SwappyCommon::onPreSwap(swappy::SwappyCommon::SwapHandlers const&)) (BuildId: 265f7d22eb5549a35a45a39f2de531b50b1cd78b)
#06 pc 0x000000000099c494 /lib/arm64/libunity.so (swappy::SwappyGL::swapInternal(void*, void*)) (BuildId: 265f7d22eb5549a35a45a39f2de531b50b1cd78b)
#07 pc 0x000000000099c3d4 /lib/arm64/libunity.so (swappy::SwappyGL::swap(void*, void*)) (BuildId: 265f7d22eb5549a35a45a39f2de531b50b1cd78b)
#08 pc 0x00000000003a94b8 /lib/arm64/libunity.so (WindowContextEGL::Present()) (BuildId: 265f7d22eb5549a35a45a39f2de531b50b1cd78b)
#09 pc 0x00000000003a9454 /lib/arm64/libunity.so (ContextGLES::Present()) (BuildId: 265f7d22eb5549a35a45a39f2de531b50b1cd78b)
#10 pc 0x0000000000660810 /lib/arm64/libunity.so (GfxDeviceGLES::PresentFrame()) (BuildId: 265f7d22eb5549a35a45a39f2de531b50b1cd78b)
#11 pc 0x00000000007a9a24 /lib/arm64/libunity.so (GfxDeviceWorker::RunCommand(ThreadedStreamBuffer&)) (BuildId: 265f7d22eb5549a35a45a39f2de531b50b1cd78b)
#12 pc 0x00000000007aa600 /lib/arm64/libunity.so (GfxDeviceWorker::RunExt(ThreadedStreamBuffer&)) (BuildId: 265f7d22eb5549a35a45a39f2de531b50b1cd78b)
#13 pc 0x00000000007a1988 /lib/arm64/libunity.so (GfxDeviceWorker::RunGfxDeviceWorker(void*)) (BuildId: 265f7d22eb5549a35a45a39f2de531b50b1cd78b)
#14 pc 0x00000000002a1258 /lib/arm64/libunity.so (Thread::RunThreadWrapper(void*)) (BuildId: 265f7d22eb5549a35a45a39f2de531b50b1cd78b)
#15 pc 0x00000000000b63b0 /apex/com.android.runtime/lib64/bionic/libc.so (__pthread_start(void*)+208)
#16 pc 0x00000000000530b8 /apex/com.android.runtime/lib64/bionic/libc.so (__start_thread+64)
Unity v2021.3.31f1 APT v1.5.2