codelab-constraint-layout
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Constraint Layout Codelab
ContraintLayout: 2.0.0-beta4 ViewPager2: 1.0.0 When a constraint layout contains a viewpager2, it's children doesn't have focus (not clickable). ` ... ` In my case, the view pager contains recycler views....
I set Paging Library with recyclerView which is inside in constraint layout. Paging config loads pages with 5 items at once and that was only initial load and one load...
I am using Android Studio 3.1.2 for Windows. When reproducing step 9 of the codelab I faced the following. After pressing Infer Constraints button the constraints are visually drawn in...
Given a simple constraint layout with padding: ``` ``` In Left-To-Right, the layout behaves as expected: However in Right-To-Left, the layout handles `paddingStart` differently and clips the view: The same...
On low ends devices there's sometimes a issue when "onTransitionCompleted" are not called. ```kotlin fun MotionLayout.playTransitions( @IdRes val transitionSetStartId: Int, @IdRes val transitionSetEndId: Int ) { setTransitionListener(object : TransitionListener {...
android.support.constraint.Barrier is not worked properly on Andoid Studio 3.5.3 Layout editor -> Design or Blueprint view. Steps to reproduce: Select two textView in your Component Tree. Drag both onto your...
I'm currently trying to create a toolbar animation with the MotionLayout. Everything works fine except the fact that the TextView with the height and width "wrap_content" is partly flickering when...
*Currently:* We a ConstraintLayout with a webview and a image view. The image view is directly laying over the webview, in order to show a placeholder image, until the webview...
It appears there is some issue with invalidating a ConstraintLayout. I have a button which starts off with a visibility of `View.GONE`. It's constraints are connecting it to other views...
onTransitionCompleted never called using TransitionToEnd/start, i am changing motion progress with scroll offset. Code OnTouchListener: if(event.actionMasked == MotionEvent.ACTION_MOVE) { motionLayout.progress = offsetProgress } if(event.actionMasked == MotionEvent.ACTION_UP) { if (motionLayout.progress <...