Arsinikk

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Also I wanted to mention that the file I sent is an WIP update to the wad I just released today: [https://www.doomworld.com/forum/topic/128171-100-line-massacre-new-vanilla-megawad-complevel-2-dehacked/](https://www.doomworld.com/forum/topic/128171-100-line-massacre-new-vanilla-megawad-complevel-2-dehacked/) And if you can get some of those...

Hey Brad, I just came across another small bug. So in the 100 Line Massacre wad (and in many other wads), I've replaced the SS Nazi with the Commander Keen...

Hey Brad (again), Hopefully I don't seem too annoying. I thought I'd test out the latest build you had (mostly because I was curious about your changes with bobbing powerups...

Brad, Thanks for the response. I've added quite a few separate issue threads that I hope will make your life easier in remembering the different issues. Also once you address...

Hey Brad, I think that'll work great! I'll add `nograduallighting ` to MAP33 in the RMAPINFO lump. Just a small thing, I forgot about another small Vanilla issue with MAP31...

I just wanted to mention that I recently tested out both `nograduallighting` and `comp_light` in the latest build and they work great!

I meant to mention this earlier when you closed the ticket #720 , but I did test it out myself and it does work correctly now. Good work! Also I...

I've sent a message via Doomworld message with the link to the WIP megawad you can use for testing.

I wanna circle around to what I think the exact issue that breaks the map07 with Doom Retro. I think it's the way Doom Retro deals with barrels. Basically if...

I think I should reclarify what this issue is more about. (I mean besides the minor fixes you did for the pinky gib animation and the DSFLAMST). What I really...