BedWars1058
BedWars1058 copied to clipboard
Update fireball system
It's better to keep the fireball listers in one listener class file and also add a check which will check if the game has a playing status because in some cases addons' custom fireballs are being handled by these events and there is no way to prevent it.
Is this still available?
Is this still available?
Yep! I am still getting messages from people about this issue being existential
I heard that the current implementation caused issues with certain addons so it would be good to have this implemented, but it should be tested before release.
@tomkeuper did you test it?
No I havent tested it. I was planning on making a build with this included when the 23.2.2 version is released. So poeple can test it before we merge it completely.
@MherZaqaryan Could you merge the latest commits? I would like to test this the comming weeks
Why this isn't merged?
I see
明白了
Sorry, I misread. This was actually not implemented
-_- seriously?..
-_- seriously?..
Yes, this PR is to fix the bug in the Cosmetics addon. In this PR, a check of arena.getStatus() != GameState.playing is performed for fireball damage, cancelling the fireball damage after the game ends. In the current version, this has not been implemented.