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-basedir doesn't override basedir

Open 4LT opened this issue 6 months ago • 0 comments

Background

I have the "original" assets installed at ~/.ironwail under 'id1' and a steam installation of Quake at /mnt/extern/SteamLibrary/steamapps/common/Quake

Problem

When loading the game and overriding the base directory with -basedir with the re-release assets, the only change is the (.mdl) models. Maps and sounds are still loaded from my home installation.

Steps to reproduce

  1. Launch game with ironwail -basedir '/mnt/steam/SteamLibrary/steamapps/common/Quake/rerelease'
  2. Start a new game

Audio will still be from the 11025 Hz files, and there will be no fog in the start map

System/version info

OS: Arch Linux 6.16.5 IronWail: Latest master branch

Additional comments

Renaming pak0.pak and pak1.pak in ~/.ironwail/id1 allows me to see all the assets from the re-release when using the options above

4LT avatar Oct 11 '25 22:10 4LT