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QuakeWorld-Style HUD?

Open OpenRift412 opened this issue 1 year ago • 9 comments

Would be a nice addition to have a QuakeWorld-style HUD option to round out the set of layouts.

OpenRift412 avatar Apr 04 '23 01:04 OpenRift412

What's the difference between QuakeWorld HUD and vanilla Quake HUD? Are you referring to ezQuake HUDs (which use their own scripting language)?

Calinou avatar Apr 29 '23 22:04 Calinou

What's the difference between QuakeWorld HUD and vanilla Quake HUD? Are you referring to ezQuake HUDs (which use their own scripting language)?

I'm referring to this HUD, as seen in the original QuakeWorld: image

OpenRift412 avatar Apr 29 '23 23:04 OpenRift412

I thought this already happened in multiplayer, with the status bar moving to the left: https://github.com/andrei-drexler/ironwail/issues/181

You can make the statusbar background transparent using the settings already.

Calinou avatar Apr 30 '23 10:04 Calinou

I thought this already happened in multiplayer, with the status bar moving to the left: #181

You can make the statusbar background transparent using the settings already.

I'm more referring to the position of the ammo and weapon indicators here.

OpenRift412 avatar Apr 30 '23 16:04 OpenRift412

yeah always thought that this was the best one to date and nobody really does it for some reason. my suggestion would be to have main portion centered and guns&ammo as is on the screenshot

MilkeyWilkey avatar Jun 02 '23 10:06 MilkeyWilkey

A few years ago I wrote a patch for Quakespasm that adds full QW hud support (including mission pack support). I will see if it is easy to port it forward to Ironwail.

bangstk avatar Oct 29 '23 05:10 bangstk

@OpenRift412 I finished the patch and opened a pull request #263. Here's a Windows build if you want to try it. Select "QuakeWorld" from the HUD selector in the ingame options.

ironwail-qwhud.zip

bangstk avatar Oct 30 '23 05:10 bangstk

@OpenRift412 I finished the patch and opened a pull request #263. Here's a Windows build if you want to try it. Select "QuakeWorld" from the HUD selector in the ingame options.

ironwail-qwhud.zip

Looks good!

OpenRift412 avatar Oct 30 '23 06:10 OpenRift412

A few years ago I wrote a patch for Quakespasm that adds full QW hud support (including mission pack support). I will see if it is easy to port it forward to Ironwail.

Could you please create a pull-up request for quakespasm as well?

j4reporting avatar Nov 05 '23 18:11 j4reporting