ironwail
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[BUG] Broken Fullbrights in 0.7.0
firstly, congrats on the latest update - really cool!
Custom palette.lmp and colormap.lmp. It seems to perhaps be a sampling issue since nearest texels to fullbrights are being flooded. I have only observed this on models so far, no world textures. Various modifications to the colomap.lmp have yielded different (worse) results but no fixes.