polylux
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Animate with Cetz
Attempting to deal with a similar use case as #157, though with some additional functionality, could it be possible to use polylux animations with cetz
drawings (related discussion on cetz repo)?
I tried
#slide(title: [Packages])[
#cetz.canvas({
import cetz.draw: *
content((0,0), [#only(1)[#image("assets/decision-tree_1.png")]])
// Draw a circle and place its "west" anchor at the origin.
circle((0,0), anchor: "west")
})
]
but no dice. I don't understand the internals of either package enough to have a sense of what to do.
#let mycontent(show-image: true) = cetz.canvas(
{
if show-image {
content((0, 0), [#image("assets/decision-tree_1.png")]) // Draw a circle and place its "west" anchor at the origin.
};
circle((0, 0), anchor: "west")
},
)
//First way
#slide[
#alternatives[#mycontent(show-image: true)][#mycontent(show-image: false)]
]
//Second way that might be too clever
#range(2).map(i =>slide[#mycontent(show-image: i == 0)]).join()
Touying allows you to insert pauses in CetZ diagrams https://github.com/touying-typ/touying
Oh, very cool, thanks for the idea! I bet I could adapt that with a for loop to add a list of images...
And thanks for the link to touying - I see that it's also got pinit support, which I'm very keen on!