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Consuming queue error

Open say1j opened this issue 3 years ago • 4 comments

Hi, trying to run your build, but getting next error:

C:\Users\admin\Desktop\testCSGO\csgo-skinscreenshot-master\client\csgo>py csgo-skinscreenshot.py
Traceback (most recent call last):
  File "csgo-skinscreenshot.py", line 44, in <module>
    messagequeue.start_consuming(callback)
  File "..\messagequeue.py", line 27, in start_consuming
    receiveMessage(channel, config.messagequeueName, callback)
  File "..\messagequeue.py", line 16, in receiveMessage
    channel.basic_consume(callback, queue)
  File "C:\Users\admin\AppData\Local\Programs\Python\Python37-32\lib\site-packages\pika\adapters\blocking_connection.py", line 1625, in basic_consume
    validators.require_string(queue, 'queue')
  File "C:\Users\admin\AppData\Local\Programs\Python\Python37-32\lib\site-packages\pika\validators.py", line 17, in require_string
    value,
TypeError: queue must be a str or unicode str, but got <function callback at 0x03155D20>

Queue in rabbitmq was created successfully, but got this error. Any idea how to fix? Short running manual will be great too And check your email from github, there you can find our offer :)

say1j avatar Oct 10 '21 18:10 say1j

Sorry, I started to re-order some parts of the project and improve the documentation, but it's not finished yet. I'll update the instructions and show usage examples once it's ready.

andreas-mausch avatar Oct 11 '21 08:10 andreas-mausch

Okay great, i will answer your mail soon, waiting for our main dev opinion. Probably I will send his telegram or mail for a quick talk about the project and offer. We are very interested and wondering, may you grab the next texture of weapons, which will help to make 3d view of skin in future? ef898879-3fd3-4bca-8d13-6ef412d5051f_texture1 Its UV-chart, which can be found on csgo workbench (ingame)

say1j avatar Oct 11 '21 09:10 say1j

I can't tell right now, I would need to take a closer look. In general it should be possible.

If you want to end up with a full-blown renderer, you also need to consider shaders and stickers.

andreas-mausch avatar Oct 11 '21 09:10 andreas-mausch

Official UVs-sheets for photoposhop without textures for example present here http://counter-strike.net/workshop/workshopresources There is 3D models too. Pls take a look. And I send our main dev telegram to mail. Contact him about offer.

say1j avatar Oct 11 '21 09:10 say1j