ReNim icon indicating copy to clipboard operation
ReNim copied to clipboard

Error When trying to BIND bones.

Open Mehdianim opened this issue 3 years ago • 1 comments

Tried this with Blender 2.8 and 3.0 I am binding an imported skeleton with mocap animation on it (Source) to a Library Override Character Contro Rig (Target) I set up the nodes, assign them each to the correct Target and Source slots I can create the Bone Node from Selected Nodes. When I press BIND I get this Error: image

If there is no support for working with Library overrides it would be a great feature to add. My whole pipeline is built to animate with Library override rigs so that I can update improve the one rig and automatically see it updated in various animation scenes.

Mehdianim avatar Jan 30 '22 15:01 Mehdianim

unfortunately Blender not support edit mode on Library override object, that is why the error say Unable to execute 'Toggle Edit Mode', error changing modes https://blenderartists.org/t/will-blenders-library-override-eventually-support-edit-mode-and-sculpt-mode-to-create-shape-keys/1307618/24 this is current Blender limitation, for workflow you can import/append rig and then retarget and bake the action on another blend file and then import the action

anasrar avatar Jan 31 '22 00:01 anasrar