halley
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Better macOS support
I'm using Halley with clang 17 in a macOS Big Sur box. With little changes in Cmake files, the build succeeds. Here are some of the problems:
- cannot build halley-metal due to lack of update.
- halley-opengl works but the editor just goes black after 1s of opening it, though it works just fine for games as for now.
- I have to provide my deps through vcpkg or building them myself because halley-deps has only windows binaries.
- some error messages in halley-cmd when trying to convert hlsl shaders.
These are some problems I've seen so far, if I can I might make the changes myself and make a pr.