Ampersand
Ampersand
**When merged this pull request will:** - Add keybinds for controlling AI near players - Watch Cursor: Makes all selected units watch the cursor location. Pressing this command with the...
**When merged this pull request will:** - Add vehicle switch weapon actions to make a vehicle's primary turret select a particular weapon/muzzle/magazine https://youtu.be/l1e4R2cQZFM
**When merged this pull request will:** - TItle - https://youtu.be/ZWfUBp532AA - https://youtu.be/5hq_pCK9_UM
**When merged this pull request will:** - Add global variable `zen_editor_savedSelection` which tracks the previous-to-last content of `curatorSelected`, used for selecting entities then dropping a module affecting them. - Add...
**When merged this pull request will:** - Add module to make AI static weapons teams unpack their weapons and set it up facing the target position - unpack function can...
Projectiles
**When merged this pull request will:** - Add modules to have AI throw grenades, fire GL, and fire launcher, on high or low ballistic trajectory - https://youtu.be/XNVXETJFnHQ - https://www.youtube.com/watch?v=zLU1RAM9rao
**When merged this pull request will:** - Add slider attribute to control vehicle speed limit, set to zero to disable speed limit. - Close #605
**When merged this pull request will:** - Add setting to toggle hc checking - Deep paste checks for hc with minimum group count on which to spawn deep-pasted entities -...
**When merged this pull request will:** - Add module to edit terrain locations - https://youtu.be/ayIo_ZWNVhk
**When merged this pull request will:** - Attach to selection in parent object - Maintain relative position - Maintain relative orientation or match selection orientation - Show hint on reference...