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Frame limiting

Open derekdreery opened this issue 4 years ago • 1 comments

On my machine space marines uses about 50% of a processor. This seems high to me, although maybe it isn't an issue. Amethyst supports frame limiting as a way to reduce unnecessary cpu usage.

derekdreery avatar Jul 22 '19 13:07 derekdreery

Yes, this is a know issue and seems to be originating from the Rayon crate. For more details check here, Rayon issue tracked here: https://github.com/rayon-rs/rayon/issues/576

krankur avatar Jul 23 '19 18:07 krankur