rendy
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Running on Windows (both MSVC and GNU)
Hello there!
It seems that there is a problem compiling the project on Windows. It looks like Shaderc doesn't have a cmake configuration for windows, even though shaderc crate mentions Windows support.
Getting shaderc to work on windows is a bit of a sh*tshow at the moment, but it does work. See https://github.com/Lokathor/learn-gfx-hal#requirements
I never ran into a cmake issue, but I have run into a situation where some python script fails due to windows path length restrictions.