legion icon indicating copy to clipboard operation
legion copied to clipboard

High performance Rust ECS library

Results 100 legion issues
Sort by recently updated
recently updated
newest added

Hi there, I'm just playing around with some game dev. I have a new project hosted here https://gitlab.com/freiguy1/strands (look at branch `legion` for this code) which is very small, just...

Is there a way to query entities with a given component, sorted by a value in the component? I'm thinking of the case where entities represent 'Renderable' objects, which are...

- Make the `KnownLength` trait public as `legion::storage::KnownLength`. - Fix lints and use `Iterator::reduce` instead of the deprecated [`Itertools::fold1`](https://docs.rs/itertools/latest/itertools/trait.Itertools.html#method.fold1). ## Motivation and Context Closes issue https://github.com/amethyst/legion/issues/274 [CommandBuffer](https://docs.rs/legion/0.4.0/legion/systems/struct.CommandBuffer.html#method.push) allows to push...

Hi all! I want to push an entity, but I don't know what components will be exists, because it can be known on runtime. So currently I'm just creating an...

Added implementation of the `LayoutFilter` trait for `Box`. ## Description - Added `impl LayoutFilter for Box {...}`. - Corresponding documentation entry added with an example and motivation explanations. ## Motivation...

Hi, I hope it's ok to open an issue to ask questions rather than reporting an issue. I have a couple questions on how to handle game maps. The first...

The readme file is missing the codegen feature flag. ## Description I just added the missing feature flag. ## Motivation and Context If you read the readme and tray to...

When I do: ```rust // Define our entity data types #[derive(Clone, Copy, Debug, PartialEq)] struct Position { x: f32, y: f32, } #[derive(Clone, Copy, Debug, PartialEq)] struct Velocity { dx:...

I browsed the docs, but I could not figure out for myself. I know we have queries that will let us go trough all the components of type `C` from...