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🌲 Point/region Quadtree implementation for Rust.
quadtree_rs
Point/region Quadtree with support for overlapping regions.
For documentation, see docs.rs/quadtree_rs.
Quick Start
use quadtree_rs::{area::AreaBuilder, point::Point, Quadtree};
// Instantiate a new quadtree which associates String values with u64
// coordinates.
let mut qt = Quadtree::<u64, String>::new(/*depth=*/4);
// A depth of four means a square with width (and height) 2^4.
assert_eq!(qt.width(), 16);
// Associate the value "foo" with a rectangle of size 2x1, anchored at (0, 0).
let region_a = AreaBuilder::default()
.anchor(Point {x: 0, y: 0})
.dimensions((2, 1))
.build().unwrap();
qt.insert(region_a, "foo".to_string());
// Query over a region of size 2x2, anchored at (1, 0).
let region_b = AreaBuilder::default()
.anchor(Point {x: 1, y: 0})
.dimensions((2, 2))
.build().unwrap();
let mut query = qt.query(region_b);
// The query region (region_b) intersects the region "foo" is associated with
// (region_a), so the query iterator returns "foo" by reference.
assert_eq!(query.next().unwrap().value_ref(), "foo");
Questions?
Please file an issue on GitHub.
Authors
See Cargo.toml.
Contributing
See CONTRIBUTING.md and NOTES.md
License
This project is licensed under the Apache 2.0 license.
Disclaimer
This is not an official Google product.
TODO
- [ ] Pretty-print quadtree function which plots a density map
- [ ] Benchmark tests