UnrealMosquitto4.21
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Fatal errors in packaged build
Thanks this helps a lot.
But I'm unable to use it in a packaged build.
When i package the project and try to play it I get immediate fatal errors
I guess that's because it is using editor only functions i will have to refactor them out.
Is that possible...to refactor them out?
Yep , I just need to find the time at the moment. Otherwise try package it as development that might work.
Hi, I'm not sure development build is gonna help me much, I would like to use it for a final packaged product version. Hope you find time somewhere to help out.
Hi, I am facing the same problem. Has the issue been fixed?
Same here. Cannot package project. Error:
UATHelper: Packaging (HTML5): Error: Couldn't find parent type for 'K2Node_GetSequenceBinding' named 'UK2Node' in current module or any other module parsed so far.
Sorry to bother you. Everything else works flawlessly, but without packaging I'm stuck