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Frame render/placement problem

Open farinc opened this issue 9 years ago • 0 comments

I think I have found a bug. Here it goes.

Below is my setup, there is a rotatory and a slide motor. the switch on the brick panel is turned on. pic2

So if I turn on and leave on the rotatory motor, the structure would turn clockwise (to the left) so that the outcome would be: pic1

However, if I do what I mentioned above, the structure ends up like this: pic3

It seems that the slider motor did move the structure and the rotatory motor stops rotating the structure. Though, visually and literally, some of the blocks disappear; some become those "ghost" blocks where you cannot walk into them. There is no crash that occurs, even when chunks reload via pause menu or save and quit. What I have: Forge 10.13.4.1614-1.7.10 CodeChickenCore 1.7.10-1.0.7.47-universal ForgeMultipart-1.7.10-1.2.0.345-universal Framez2-1.7.10-0.1.1-hotfix-universal NotEnoughItems-1.7.10-1.0.5.120-universal Trajectory-1.7.10-0.1.2-universal

Though if I only turn on and then turn off the rotatory motor, the outcome is what you would expect. The structure rotates and then is moved by the slider motor.

farinc avatar Jan 01 '17 00:01 farinc