PPCelShader
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Black Sky Issue
Hi, thanks for this amazing Shader! Sadly it is not working as intended in Unreal Engine 5.3 and 5.4, when the new Shader Model (SM6) setting is enabled in Project Settings(which is required for new features such as Nanite) , the Sky disappears and turns Black! I hope you still maintain this project, because it is great! I`ll be waiting on news regarding this issue
I fixed the issue by adding the following connection to the PP_CellShader Material: (Highlighted in Yellow, in the top Left Corner of the BP)