All textures are scrambled
First of all thank you for this great piece of software!
Description
The SteamVR-Menu is totally scrambled, any game has the same problem. Squares of wrong textures.
The overall quality over the rendered garbage is good B-)
Hardware
I am using a Pico4.
CPU:
CPU:
Info: 6-core model: AMD Ryzen 5 7600 bits: 64 type: MT MCP cache: L2: 6 MiB
Speed (MHz): avg: 4226 min/max: 545/5170 cores: 1: 4226 2: 4226 3: 4226 4: 4226 5: 4226
6: 4226 7: 4226 8: 4226 9: 4226 10: 4226 11: 4226 12: 4226
GPU:
Graphics:
Device-1: Advanced Micro Devices [AMD/ATI] Navi 44 [Radeon RX 9060 XT] driver: amdgpu v: kernel
Device-2: Advanced Micro Devices [AMD/ATI] Raphael driver: amdgpu v: kernel
Display: unspecified server: X.org v: 1.21.1.18 with: Xwayland v: 24.1.8 driver: X:
loaded: amdgpu unloaded: modesetting,radeon dri: radeonsi gpu: amdgpu tty: 209x55
resolution: 1920x1080
API: EGL v: 1.5 drivers: radeonsi,swrast platforms: surfaceless,device
API: OpenGL v: 4.6 compat-v: 4.5 vendor: mesa v: 25.2.3-arch1.2 note: console (EGL sourced)
renderer: AMD Radeon Graphics (radeonsi raphael_mendocino LLVM 20.1.8 DRM 3.61
6.12.48-1-MANJARO), AMD Radeon Graphics (radeonsi gfx1200 LLVM 20.1.8 DRM 3.61
6.12.48-1-MANJARO), llvmpipe (LLVM 20.1.8 256 bits)
API: Vulkan v: 1.4.321 drivers: radv surfaces: N/A
Info: Tools: api: clinfo, eglinfo, glxinfo, vulkaninfo de: kscreen-console,kscreen-doctor
wl: wayland-info x11: xdpyinfo, xprop, xrandr
Installation
ALVR Version:
20.14.1 using the launcher
SteamVR Version:
stable and latest beta
OS Name and Version
Manjaro with Kernel: 6.12.48-1-MANJARO
Could you try reducing your bitrate?
The bitrate is not the problem. Tried min/max values, problem persists. I think the headset settings are fine, all the steaming in the "night world" works very good and without lag etc.
Just any other input from SteamVR like the Steam-menu and games are cut in these large squares and filled with wrong textures. Also the "eye view" of SteamVR shows the same artifacts.
I found this issue for SteamVR https://github.com/ValveSoftware/SteamVR-for-Linux/issues/827
So its link I thought, probably not related with ALVR, its SteamVR/MESA.
i have the exact same issue except for when i launch a game (ex. vrchat) the default steamvr surroundings look completely fine.
edit: noticed it also broke my gnome topbar for some reason?
sorry for the double post. disabling the integrated graphics on the cpu solved the issue for me.
I have the same issue on the same GPU (RX 9060 XT). Looks like its a issue of vulkan-radeon version 1:25.2.7, the developers said that they're gonna fix it with 1:25.2.8 today (November, 26). see here
Same issue, RX 5700XTX
Had the same issue (7800 XT), tried disabling the integrated graphics as adim2222 mentioned above and that fixed it.
After upgrading Mesa and vulkan-radeon to version 1:25.3.1-2 I still have the issue with glitching steamvr menu. Also I am using the integrated graphics as output.