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Linux direct mode

Open The-personified-devil opened this issue 1 year ago • 7 comments

The-personified-devil avatar Jun 19 '24 00:06 The-personified-devil

This pr should probably be rebased, there are unrelated commits

zmerp avatar Jul 07 '24 15:07 zmerp

If there is anything you could merge from this PR before in a separate PR, without breaking the current code, it would be better. That's often what i do for big PRs

zmerp avatar Jul 10 '24 07:07 zmerp

If there is anything you could merge from this PR before in a separate PR, without breaking the current code, it would be better. That's often what i do for big PRs

Can't really do that. It'd be really hard to get commits that actually run individually. It would essentially require adapting the old rendering code to the direct mode interface (which is what vixea and galister attempted, but couldn't complete). I can split it up into multiple commits of which some only build but don't display an image, but that also wouldn't be multiple prs.

The-personified-devil avatar Jul 10 '24 08:07 The-personified-devil

@The-personified-devil Nevermind then, no problem

zmerp avatar Jul 10 '24 08:07 zmerp

Any news on this? I feel it could help a lot with framerate, but I could be wrong

gabriele2000 avatar Oct 10 '24 07:10 gabriele2000

Any news on this?

Still blocked on valve

I feel it could help a lot with framerate, but I could be wrong

not really, except that it fixes reprojection, so kinda yes

The-personified-devil avatar Oct 10 '24 08:10 The-personified-devil

not really, except that it fixes reprojection, so kinda yes

Can you please elaborate on that? Is that the reason I have 36 FPS out of 72 all the time (looking at the graph I see that they are at 36 every other frame), or the reason that I see "jumpbacks" (previous frames sometimes)?

gabriele2000 avatar Oct 12 '24 17:10 gabriele2000