ALVR
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ALVR audio script mic only working about 1/3 of the time.
Description
Using the default audio script the mic doesn't always work. I believe that this is because it is running too fast. I modified the script with some "sleep 1" and now it works 100% of the time for me.
Environment
Gentoo Linux Steam VR
Hardware
CPU: 5950x GPU: 6900xt GPU Driver Version: mesa-24.1.0 Audio: pipewire/pulseaudio
Installation
ALVR Version: 20.8.1 ALVR Settings File:
SteamVR Version: 2.5.5 Install Type: package manager runtime version not native
Attached is the updated working audio script.
#!/bin/bash
# Set either to 0 to prevent from creating audio or microphone sinks and instead you using own headset or microphone
USE_HEADSET_AUDIO=1
USE_HEADSET_MIC=1
function get_playback_sink_input_id() {
get_playback_id sink-inputs 'Sink Input' "$1"
}
function get_playback_source_output_id() {
get_playback_id source-outputs 'Source Output' "$1"
}
function get_playback_id() {
local last_node_name=''
local last_node_id=''
pactl list "$1" | while read -r line; do
node_id=$(echo "$line" | grep -oP "$2 #\K.+" | sed -e 's/^[ \t]*//')
node_name=$(echo "$line" | grep -oP 'node.name = "\K[^"]+' | sed -e 's/^[ \t]*//')
if [[ "$node_id" != '' ]] && [[ "$last_node_id" != "$node_id" ]]; then
last_node_id="$node_id"
fi
if [[ -n "$node_name" ]] && [[ "$last_node_name" != "$node_name" ]]; then
last_node_name="$node_name"
if [[ "$last_node_name" == "$3" ]]; then
echo "$last_node_id"
return
fi
fi
done
}
function get_sink_id_by_name() {
local sink_name
sink_name=$1
pactl list short sinks | grep "$sink_name" | cut -d$'\t' -f1
}
function setup_mic() {
if [[ $USE_HEADSET_MIC == 1 ]]; then
echo "Creating microphone sink & source and linking alvr playback to it"
# This sink is required so that it persistently auto-connects to alvr playback later
pactl load-module module-null-sink sink_name=ALVR-MIC-Sink media.class=Audio/Sink | tee -a "$XDG_RUNTIME_DIR"/alvr-audio
# This source is required so that any app can use it as microphone
pactl load-module module-null-sink sink_name=ALVR-MIC-Source media.class=Audio/Source/Virtual | tee -a "$XDG_RUNTIME_DIR"/alvr-audio
# We link them together
pw-link ALVR-MIC-Sink:monitor_FL ALVR-MIC-Source:input_FL
pw-link ALVR-MIC-Sink:monitor_FR ALVR-MIC-Source:input_FR
# And we assign playback of pipewire alsa playback to created alvr sink
pactl move-sink-input "$(get_playback_sink_input_id alsa_playback.vrserver)" "$(get_sink_id_by_name ALVR-MIC-Sink)"
pactl set-default-source ALVR-MIC-Source
fi
}
function unload_modules() {
echo "Unloading audio, microphone sink & source"
while read -r line; do
pactl unload-module "$line"
done <""$XDG_RUNTIME_DIR"/alvr-audio"
>"$XDG_RUNTIME_DIR"/alvr-audio
}
function setup_audio() {
if [[ $USE_HEADSET_AUDIO == 1 ]]; then
echo "Setting up audio"
pactl load-module module-null-sink sink_name=ALVR-AUDIO-Sink media.class=Audio/Sink | tee -a "$XDG_RUNTIME_DIR"/alvr-audio
pactl set-default-sink ALVR-AUDIO-Sink
pactl move-source-output "$(get_playback_source_output_id alsa_capture.vrserver)" "$(get_sink_id_by_name ALVR-AUDIO-Sink)"
fi
}
case $ACTION in
connect)
unload_modules
sleep 1
setup_mic
setup_audio
;;
disconnect)
unload_modules
;;
esac