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Pico 4 - Controller velocity is wrong
Bug occours in Half Life Alyx, and likely any game that uses hand velocity in a similar way for throwing objects.
Description
Objects are thrown with a 90 degree offset on velocity, which changes direction with different controller emulation selections
General Troubleshooting
- [x] I carefully followed the instructions in the README and successfully completed the setup wizard
- [x] I read the ALVR Wikis here and here
Environment
Hardware
Note: for Linux, an upload to the hw-probe
database is preferred: hw-probe -all -upload
CPU:Intel I7 4770k
GPU:nVidia GeForce GTX 1660ti
GPU Driver Version:536.23
Audio:Voicemeeter banana
Installation
ALVR Version: 20.43
ALVR Settings File: Attatched session.json
SteamVR Version:Beta 2.11
Install Type:
- [x] Packaged (
exe
,deb
,rpm
, etc)
OS Name and Version (winver
on Windows or grep PRETTY_NAME /etc/os-release
on most Linux distributions):
Windows 10
I can confirm that right now in Alyx all grenades are thrown 90 degrees to the right.
But it worked somehow before in Alyx and it is still working as expected in H3VR. So i guess its more a Alyx and/or SteamVR problem than a general Pico4 or ALVR one.
ALVR 20.5.0
I suspect it could be an issue with Pico OpenXR. Some unity standalone games experience this issue too.
On Tue, Dec 26, 2023, 16:29 Thomas Hackel @.***> wrote:
I can confirm that right now in Alyx all grenades are thrown 90 degrees to the right.
But it worked somehow before in Alyx and it is still working as expected in H3VR. So i guess its more a Alyx and/or SteamVR problem than a general Pico4 or ALVR one.
ALVR 20.5.0
— Reply to this email directly, view it on GitHub https://github.com/alvr-org/ALVR/issues/1889#issuecomment-1869649137, or unsubscribe https://github.com/notifications/unsubscribe-auth/ANJHXFA3YPPJ4RQ4ITL5Y73YLL3NVAVCNFSM6AAAAAA66U6CZ2VHI2DSMVQWIX3LMV43OSLTON2WKQ3PNVWWK3TUHMYTQNRZGY2DSMJTG4 . You are receiving this because you authored the thread.Message ID: @.***>
I restarted ALVR and SteamVR and could play Alyx again without this issue. When I encounter it again, I will preserve the log. There was no update of any software in between.
I restarted ALVR and SteamVR and could play Alyx again without this issue. When I encounter it again, I will preserve the log. There was no update of any software in between.
In my experience, Half life alyx level loading leads to wrong throw direction.
Then this just sounds like an Alyx bug then.
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