ALVR
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[Suggestions] Support for OpenXR Toolkit to reduce performance requirements
Can it be paired with OpenXR Toolkit to bypass Steam VR startup applications so that reduce CPU overhead during runtime? This is very important for my laptop, please
I'm not sure why it shouldn't work. it seems OpenXR Toolkit acts between the application and the VR runtime.
At work, we are successfully using vrperfkit.
In fact, when I use OpenComposite, I can remove the steam VR startup, but alvr cannot capture the output and keeps asking me to start the steam VR
If you are using OpenComposite, you can just use vrperfkit to skip OpenXR at all.
I am using a Pico device and currently have no means to connect the screen to my device. Due to the special version system, I am unable to purchase VD
So I hope AlVR can provide me with the possibility to abandon Steam VR, but the current experience is also excellent. Thank you for your contribution
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