cordova-plugin-spec
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experimental specification for Cordova plugins
The current implementation allows to define ObjectiveC headers and source files. For those plugins that are using external C/C++ libs we need a spec to copy the header files with...
With the GAPlugin, the pluginstall command modifies the cordova.plist file etc, but does not copy the required files to the Plugins directory for ios project. Plugins.xml file looks correct though:...
The spec doesn't provide a way for a plugin to specify that it needs eg, >= iOS SDK 5.0 or Android API level 7
Some plugins require binary files compiled for specific arch's, eg armv7, arm, x86, x64. Perhaps there needs to be an optional attribute on each specified file if it's arch-specific.
The spec doesn't allow me to specify a file for a specific version or range of versions of Cordova, eg use Plugin18.java for versions 1.8-2.0 of Cordova and Plugin 2.1...
I am having problems installing on windows. I found a demonstration youtube but it did not appear to use windows or at least not github for windows. Install seems to...
Right now if you install N plugins, all of them are installed in a flat hierarchy in the Plugins group in your project, in Xcode, which is messy. Specifying a...
Use case: most iOS plugins require you to change shit in your appdelegate.m file. Fun times. should the spec allow for this?
Right now a config-file element looks like ``` Applications ``` would like to add support for sourcing this from a file: `` where plugin-res/strings.xml contains: ``` Applications ``` So that...