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[Browserstack - iOS Proxy] The instrumented app is stuck (and crashed after some time) when the force local is ON

Open MihaiCuc98 opened this issue 1 year ago • 3 comments

The instrumented game doesn't load its scenes and crashes after some time when the Force local in on.

Steps to reproduce

  1. Open BrowserStack in App Live mode
  2. Start the BrowserStack tunnel
  3. Upload an instrumented iOS game (.ipa)
  4. Start the app using a phone
  5. If the Live testing is on, change this setting to force local on (click on Local testing menu and press on Resolve all URLs through my network) imageimage
  6. For a better visualization, stop and restart the session

Actual result

AR

When the application is launched, it doesn't load the scenes (remains on a black screen) and crashes after some time.

Additional info

❗ The behavior is also reproducible in App Automate

Setup:

  • Windows 10
  • sampleGame.ipa made with SDK 2.0.2 dev
  • Trashcat.ipa instrumented with SDK 2.0.2 released
  • Browserstack logs

Expected result

ER

The .ipa file should successfully start on the phone when the force local is on.

Additional info

Testability

MihaiCuc98 avatar Nov 20 '23 10:11 MihaiCuc98