AltTester-Unity-SDK
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Add caching for object search
Description
Every time we search an object we will first search in the list with cached object and if we don't found the object we continue to search the object normally.
If the object is found and is not in the cached list we will add it for future searches.
We should discuss to have a limit for this list and also clean it when object are no longer in the scene.
Also Alex suggested an option to enable/disable this feature