LLGI
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Add resource barrier of compute buffers in dispatch method
fix #137
Tasks
- [ ] add sample of Fluid2D and reproduce the bug. (ref https://github.com/altseed/Altseed2-csharp/pull/237)
- [x] add shaders
- [ ] implement cpp
- [ ] fix the implementation of CommandList
- [ ] DX12
- [ ] Vulkan
- ~~Metal (unneeded)~~