Wrong hair / appearance when in proximity of a lot of players
Description of the problem
the issue is that when there are around 100 players at the same position, things start going a bit wrong. the hair color keep resetting to pink / green, the player face (ageing, head blend, etc) started reseting to the default one, etc.
all of these are occuring with 0 mods and all the player stuff were set on server-side.
Let's assume the red circle is the place where the 100 players are, and the blue circle as the max steaming range. Usually the hair goes pink when the users are going from the red circle to the blue one.
Also worth mentioning is that the streaming range is the default value from stream.toml, and the max value of entities streamed are also the default one (128 peds). Also there were like ~300 players at the same spot, but due to the streaming settings, there were only 128 shown on the player screen.
From my testing it is reproducible even with 3 players, but not as common. The key to reproducing it is to be at the limit of the streaming range, and thats when things start going wrong.
Reproduction steps
Mentioned above.
Expected behaviour
There should be no problems with the appearance.
Additional context
No response
Operating system
Windows / Linux
Version
From september 2024 - till current16.3.2
Crashdump ID
No response
Confirmation of issue's presence
- [x] By submitting this ticket, I affirm that I have verified the presence of this issue on the latest RC (Release Candidate) version available at the time of writing this ticket.