player.model not working after reconnect
Description of the problem
After reconnect player.model, vehicle creation does not work. Started happening after resource centralization update. I know reconnect is buggy etc, but it wasn't happening before and coding something like clothing system gets really annoying. I know I can just reload resource, but that's not really an option as I'm using Rebar framework.
Reproduction steps
Just reconnect
Expected behaviour
Should be able to set player model
Additional context
No response
Operating system
Windows 11 home
Version
16.2.37 rc5
Crashdump ID
No response
Confirmation of issue's presence
- [X] By submitting this ticket, I affirm that I have verified the presence of this issue on the latest RC (Release Candidate) version available at the time of writing this ticket.
Can confirm that it also occurs on 16.2.39 release branch
Still occurs on 16.3.1-rc.1, developing character creator currently is NOT nice experience. It works correctly with JSv2 module in compatibility mode, but not without it.
same issue, using debug reconnect and manually reconnecting make this bug.
Any update on this ?!
the solution for now is to restart the resource instead of reconnecting