altv-issues
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weaponDamage event returns same player in target & source when triggered by synced ped
Description of the problem
See repro
Reproduction steps
import alt from "alt-server"
new alt.Ped('mp_f_freemode_01', new alt.Vector3(0, 3, 70), alt.Vector3.zero)
alt.on("weaponDamage", (source, target) => {
alt.log('weaponDamage', source, target) // weaponDamage Player {} Player {}
alt.log(source === target) // true
})
- Trigger attack from ped
Expected behaviour
type of source parameter should be changed to Entity and ped returned?
Additional context
No response
Operating system
Windows 11
Version
release 16.1.10 (can't test on dev because js module is not updated to latest sdk)
Crashdump ID
No response
Confirmation of issue's presence
- [X] By submitting this ticket, I affirm that I have verified the presence of this issue on the latest developer version available at the time of writing this ticket.