altv-issues
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Confusing "Invalid component variation" error
Description of the problem
When changing player model and setting clothing components (doesn't happen with props) right after it, a misleading error is displayed in client console:
[Error] Invalid component variation: x x x
But clothing components are still visually set:
https://github.com/user-attachments/assets/9d6f73e5-1084-4084-9911-a145329764ba
Reproduction steps
player.spawn("mp_m_freemode_01", new alt.Vector3(0, -2500, 5));
// wait for model set in game
await alt.Utils.wait(2000);
player.model = "ig_amandatownley";
// wait for model set in game
await alt.Utils.wait(2000);
player.model = "mp_m_freemode_01";
// await alt.Utils.wait(2000); // uncomment this and error wont be displayed
player.setClothes(11, 168, 1);
player.setClothes(8, 48, 3);
player.setProp(0, 13, 0);
player.setProp(1, 10, 0);
Expected behaviour
If clothing components are set in game error is wrong?
Additional context
No response
Operating system
Windows 11
Version
16.1.0-dev.53
Crashdump ID
No response
Confirmation of issue's presence
- [X] By submitting this ticket, I affirm that I have verified the presence of this issue on the latest developer version available at the time of writing this ticket.