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player setHeadBlendPaletteColor is desynced (need to be re-tested)
Description of the problem
Reproduction steps
- You need two players
- Create player, set
mp_m_freemode_01model - Set default head blend data (not sure if its really needed step)
- Call setHeadBlendPaletteColor with random values
Expected behaviour
/
Additional context
No response
Operating system
Windows 11
Version
should be tested again
Crashdump ID
No response
Confirmation of issue's presence
- [X] By submitting this ticket, I affirm that I have verified the presence of this issue on the latest developer version available at the time of writing this ticket.