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Voice Server reconnecting doesn't work when Game Server restarts to fast

Open GVMP opened this issue 1 year ago • 1 comments

Description of the problem

Currently we are facing the issue, that we have an automatically restart every 12 hours and the connection between the voice server and gameserver doesn't get resetted on the voice server side. The external voice server, which is running on a different host, is connected before the restart and works properly. We just restart the game server by killing it and immediately starting it. Before we used an external host, the voice server were local on the same server and this bug didn't occur.

Restarting the voice server fixes this issue.

Reproduction steps

Host external voice server on different host, connect game server and voice server, restart the game server without delay.

Expected behaviour

Make sure that the connection for the voice server gets dropped after the game server got restarted. Maybe use some sort of unique handshake per game server session. ( Hashed timestamp or whatever )

Additional context

No response

Operating system

Windows

Version

16.0.66

Crashdump ID

No response

Confirmation of issue's presence

  • [X] By submitting this ticket, I affirm that I have verified the presence of this issue on the latest developer version available at the time of writing this ticket.

GVMP avatar Jan 31 '24 09:01 GVMP

Did you figure out a workaround?

DyingWords avatar Jan 31 '24 23:01 DyingWords