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Voice Server reconnecting doesn't work when Game Server restarts to fast
Description of the problem
Currently we are facing the issue, that we have an automatically restart every 12 hours and the connection between the voice server and gameserver doesn't get resetted on the voice server side. The external voice server, which is running on a different host, is connected before the restart and works properly. We just restart the game server by killing it and immediately starting it. Before we used an external host, the voice server were local on the same server and this bug didn't occur.
Restarting the voice server fixes this issue.
Reproduction steps
Host external voice server on different host, connect game server and voice server, restart the game server without delay.
Expected behaviour
Make sure that the connection for the voice server gets dropped after the game server got restarted. Maybe use some sort of unique handshake per game server session. ( Hashed timestamp or whatever )
Additional context
No response
Operating system
Windows
Version
16.0.66
Crashdump ID
No response
Confirmation of issue's presence
- [X] By submitting this ticket, I affirm that I have verified the presence of this issue on the latest developer version available at the time of writing this ticket.
Did you figure out a workaround?