altv-issues
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Add Clientside Damage Events
Description of the problem
At the Moment we only have the Serverside Damage Event, which makes certain things harder / not possible to do (e.G. Hitmarker System via Server Damage Event takes up Server Performance, would be easier to just trigger Clientside)
Desired solution for the problem
Add 2 new Events:
- First Event for Damage you deal to others (doesnt matter if you run them over with a Vehicle, or shoot them)
- Second Event if the Client receives Damage
Alternatives you considered
No response
Additional context
No response
Version
No response
It would also be nice if there would be an option to cancel event. Canceling this event will cancel any damaging effects to the local player.
It would also be nice if there would be an option to cancel event. Canceling this event will cancel any damaging effects to the local player.
Cancel is only possible serverside and wont be added anywhere else.
v15 has a clientside entityHitEntity event.