libmelee
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Feature Request: menuhelper can set game mode and time
In RL, it's most convenient to train using time mode and with it to unlimited time.
I will work on this, but it will definitely be tricky. The match settings screen is not actually its own menu. The game just pulls down a menu in front of the screen, but libmelee doesn't currently recognize it. So it thinks that you're just still at the character selection screen. I'll have to add in a flag to know when the menu is up, and which sub-menu is there.
Any followup on this?
Simplest solution for this might be a gecko code.