Alexander Nozik

Results 249 comments of Alexander Nozik

There are several existing solutions like this one: https://github.com/spite/THREE.MeshLine/blob/master/README.md. The problem with cylinder is that unlike the line it will scale when moving camera, and it is not the behavior...

Implemented separate `ThreeMeshLineFactory` and `ThreeSmartLineFactory`. The later chooses which implementation to use depending on the line thickness.

OK, I will try, but we need to check if it will affect performance for large geometries.

Yes, it is possible. We can pass almost any option through `Canvas3DOptions` or its specialized descendant.

All contributions should target `dev`, so please resolve conflicts.

@winter-yuki is it ready for review?

Fixed in 0.2.1. Lights are added as objects instead of scene options.

Three-JS has several modules and they need to be loaded into the webpack bundle in order to be accessible. I will research this option.

Read-only delegates could allow additional optimizations. Like caching obtained values.

Adding a node as a child to itself is explicitly prohibited. Longer cycles still could appear.