Game Request: Medal of Honor Pacific Assault
The existing solution for properly setting widescreen FOV entails manually hex-editing the EXE file, and even then it doesn't properly take effect until the first time you aim down your sights. If a more graceful solution is possible, it would be greatly appreciated!
The existing solution for properly setting widescreen FOV entails manually hex-editing the EXE file, and even then it doesn't properly take effect until the first time you aim down your sights. If a more graceful solution is possible, it would be greatly appreciated!
I actually thought already in doing an ASI patch for this game, might do it soon after I'm done transitioning all my fixes to this ASI method ;)